Cordova Plugin

The mParticle plugin allows you to access the mParticle APIs from your app built with Cordova.

Installation

cordova plugin add cordova-plugin-mparticle

Grab your mParticle key and secret from your app’s dashboard.

iOS

Install the SDK using CocoaPods:

$ # Update your Podfile to depend on 'mParticle-Apple-SDK' version 7.2.0 or later
$ pod install

The mParticle SDK is initialized by calling the startWithOptions method within the application:didFinishLaunchingWithOptions: delegate call. Preferably the location of the initialization method call should be one of the last statements in the application:didFinishLaunchingWithOptions:. The startWithOptions method requires an options argument containing your key and secret and an initial Identity request.

Note that it is imperative for the SDK to be initialized in the application:didFinishLaunchingWithOptions: method. Other parts of the SDK rely on the UIApplicationDidBecomeActiveNotification notification to function properly. Failing to start the SDK as indicated will impair it. Also, please do not use GCD’s dispatch_async to start the SDK.

Swift

import mParticle_Apple_SDK

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {

// Override point for customization after application launch.
let mParticleOptions = MParticleOptions(key: "<<<App Key Here>>>", secret: "<<<App Secret Here>>>")

//Please see the Identity page for more information on building this object
let request = MPIdentityApiRequest()
request.email = "email@example.com"
mParticleOptions.identifyRequest = request
mParticleOptions.onIdentifyComplete = { (apiResult, error) in
    NSLog("Identify complete. userId = %@ error = %@", apiResult?.user.userId.stringValue ?? "Null User ID", error?.localizedDescription ?? "No Error Available")
}

//Start the SDK
MParticle.sharedInstance().start(with: mParticleOptions)

return true
}

Objective-C

For apps supporting iOS 8 and above, Apple recommends using the import syntax for modules or semantic import. However, if you prefer the traditional CocoaPods and static libraries delivery mechanism, that is fully supported as well.

If you are using mParticle as a framework, your import statement will be as follows:

@import mParticle_Apple_SDK;                // Apple recommended syntax, but requires "Enable Modules (C and Objective-C)" in pbxproj
#import <mParticle_Apple_SDK/mParticle.h>   // Works when modules are not enabled

Otherwise, for CocoaPods without use_frameworks!, you can use either of these statements:

#import <mParticle-Apple-SDK/mParticle.h>
#import "mParticle.h"

Next, you’ll need to start the SDK:

- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {

    MParticleOptions *mParticleOptions = [MParticleOptions optionsWithKey:@"REPLACE ME"
    secret:@"REPLACE ME"];

    //Please see the Identity page for more information on building this object
    MPIdentityApiRequest *request = [MPIdentityApiRequest requestWithEmptyUser];
    request.email = @"email@example.com";
    mParticleOptions.identifyRequest = request;
    mParticleOptions.onIdentifyComplete = ^(MPIdentityApiResult * _Nullable apiResult, NSError * _Nullable error) {
        NSLog(@"Identify complete. userId = %@ error = %@", apiResult.user.userId, error);
    };

    [[MParticle sharedInstance] startWithOptions:mParticleOptions];

    return YES;
}

Please see Identity for more information on supplying an MPIdentityApiRequest object during SDK initialization.

Android

  1. Get your mParticle key and secret from your workspace’s dashboard and construct an MParticleOptions object.

  2. Call start from the onCreate method of your app’s Application class. It’s crucial that the SDK be started here for proper session management. If you don’t already have an Application class, create it and then specify its fully-qualified name in the <application> tag of your app’s AndroidManifest.xml.

package com.example.myapp;

import android.app.Application;
import com.mparticle.MParticle;

public class MyApplication extends Application {
    @Override
    public void onCreate() {
        super.onCreate();
        MParticleOptions options = MParticleOptions.builder(this)
            .credentials("REPLACE ME WITH KEY","REPLACE ME WITH SECRET")
            .setLogLevel(MParticle.LogLevel.VERBOSE)
            .identify(identifyRequest)
            .identifyTask(
            new BaseIdentityTask()
            .addFailureListener(this)
            .addSuccessListener(this)
        )
        .build();

        MParticle.start(options);
    }
}

Warning: It’s generally not a good idea to log events in your Application.onCreate(). Android may instantiate your Application class for a lot of reasons, in the background, while the user isn’t even using their device.

Usage

Events

Logging events

mparticle.logEvent('Test event', mparticle.EventType.Other, { 'Test key': 'Test value' })

Logging commerce events:

var product = new mparticle.Product('Test product for cart', 1234, 19.99)
var transactionAttributes = new mparticle.TransactionAttributes('Test transaction id')
var event = mparticle.CommerceEvent.createProductActionEvent(mparticle.ProductActionType.AddToCart, [product], transactionAttributes)

mparticle.logCommerceEvent(event)
var promotion = new mparticle.Promotion('Test promotion id', 'Test promotion name', 'Test creative', 'Test position')
var event = mparticle.CommerceEvent.createPromotionEvent(mparticle.PromotionActionType.View, [promotion])

mparticle.logCommerceEvent(event)
var product = new mparticle.Product('Test viewed product', 5678, 29.99)
var impression = new mparticle.Impression('Test impression list name', [product])
var event = mparticle.CommerceEvent.createImpressionEvent([impression])

mparticle.logCommerceEvent(event)

Logging screen events:

mparticle.logScreenEvent('Test screen', { 'Test key': 'Test value' })